Sam De Armas

sam@samdearmas.com • PortfolioLinkedIn

EDUCATION

2024

New York University, New York, NY

Master of Professional Studies in Interactive Telecommunications, ITP

2022

The University of Tennessee at Chattanooga, Chattanooga, TN

Bachelor of Fine Art in Sculpture Magna Cum Laude, GPA 3.79

Innovation in Honors, Student Advisory Committee Member

EXPERIENCE

August 2024 - Present

Post-Doctoral Research Fellow, NYU, New York, NY

Conduct research on VR development, best practices for UX design in virtual reality, and optimization techniques. Lead workshops on VR development, physical computing, and fabrication techniques. Mentor students in VR, Unity/C#, and Adobe Creative Suite.

Redesigned and optimized the Fabrication Shop website to enhance usability. Developed an inventory management app for the Fabrication Shop.

September 2022 - May 2024

Unity/C# and Fabrication Mentor, NYU, New York, NY

Provided guidance on Unity/C#, VR development, project ideation, and Adobe Creative Suite, supporting students with VR, computer, and fabrication equipment. Facilitated hands-on learning experiences to advance skills in creative technology and digital tools.

June 2023 - Sep 2023

VR Interaction Designer, NYU, New York, NY

Collaborated with an artist to develop a VR environment, integrating custom animations and sculpted assets using Unity and C#.

SKILLS

Coding Languages: C#, JavaScript (Node.js, p5), HTML/CSS, C++ (OpenFrameworks)

Software/Other: Unity, Blender, Git, Figma, Arduino, VR Development, RunwayML

Languages: English (Native), Spanish (Advanced)

Adobe Suite: Aero, After Effects, Audition, Illustrator, Premiere

WORKSHOPS

November 2023 & November 2024

Unity for VR (Setting Up and the Basics), 15 Students

Delivered a comprehensive walkthrough on downloading Unity, setting up VR projects, deploying projects to the Meta Quest, and utilizing VR development SDKs.

June 2023 & November 2024

Unity Introduction for Beginners, 15 Students

Introduced the fundamentals of Unity, covering project setup, management, and build processes.