Ideation Workshop: 99¢ Futures

My two words were sensorial and collaborative.

The item theme that came to mind from those terms were products that would bring couples closer together.

Meant to be used at home when you have more time to spare

Our on the go product for small moments of connection out on the road!

 

Readings

  • by Julian Bleecker 2010

    Link

    "Design Fiction: From Props To Prototypes" discusses the concept of design fiction, drawing on the example of Franz Joseph, who created a Technical Manual for the science fiction world of Star Trek. The manual provided technical diagrams and schematics for various futuristic devices, blurring the line between fact and fiction. It made unreal technology seem real and ordinary, a common theme in science fiction.

    There are references to viral examples of this "reality effect," such as, a video where the Empire visits San Francisco during Fleet Week, making the fantastical seem everyday. Another example is a fictional documentary about a disease caused by metal implants, presented in a convincing documentary style. These examples, like Joseph's diagrams, playfully balance between fact and fiction, engaging viewers in a speculative world.

    The essay suggests that design fiction offers a unique way to prototype and create, moving beyond traditional technical prototypes. Instead of proving technical feasibility, design fiction prototypes give shape and weight to imagined ideas, serving as story props and conversation starters. These prototypes exist in the realm between fact and fiction, expressing possibilities more powerfully than either could alone. Design fiction is a serious way to speculate, creating material artifacts that force conversations and encourage the exploration of alternative futures.

    Design fiction, as exemplified by the Technical Manual and other similar creations, challenges the boundaries between fact and fiction, encourages imagination, and sparks meaningful conversations about what could be. It's a creative and speculative approach to design that activates ideas and allows for the exploration of different worlds.

  • by Julian Bleecker 2009

    Link

  • by David Kirby 2010

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